
World-class XR agency
Avatarel is an XR software house that creates applications in virtual (VR), augmented (AR) and mixed (MR) reality, which uses world-class solutions in its projects, helping organizations make a huge leap into the future.

Our mission
​Our mission is to help companies use the full potential of VR, AR and MR technologies. We want to help companies discover new opportunities offered by these technologies and use them to improve the efficiency of their business operations.
Our goal is to provide solutions tailored to the individual needs and requirements of our clients. We want each of our clients to have access to the latest VR, AR and MR solutions.
Our rules
Our beliefs determine how we operate as a company and how each stage of product development proceeds.

Innovation
We apply state-of-the-art technology in all aspects of our work, from our internal systems to the platforms we build for clients, to help companies prepare for the future, meet current challenges and push the boundaries of what can be achieved.

Quality
Companies are constantly facing new challenges, which is why we design our products to adapt and evolve with your organization. Our state-of-the-art XR solutions are sustainable and provide long-term benefits.

Value
When creating and providing XR services, our company focuses on offering solutions that bring a specific benefit to the client. Thanks to this, we help our clients achieve their business goals and accelerate the development of their enterprise.

Availability
Our company strives to make XR solutions accessible to enterprises of all sizes and at every stage of development. We strive to make our solutions available at an affordable price, without compromising on quality.
Our team
Meet our experienced specialists who have extensive knowledge in the field of XR technology

CEO
Tomasz Majda
7 years of experience in the XR industry. It is a link between the world of business and the world of technology.

CTO
Marek Zwierzchowski
10 years of experience in XR programming. He is the main architect of VR, AR, MR applications and AI-based solutions

Art Director
Pawel Suliga
6 years of experience in creating artistic visions. He is responsible for creating scenarios and the artistic sphere of projects

Character Artist
Michal Szczepanik
9 years of experience in creating 3D graphics, including XR technologies. Responsible for creating 3D models and character animations

XR Developer
David Grzywniak
5 years of experience in programming for VR, AR and MR technologies. His tasks include the development of single and multiplayer applications

3D Designer
Arkadiusz Hejnosz
11 years of experience in 3D graphics. He specializes in designing greenery and hard surface models.

3D Generalist
Marta Stelmaszewska
7 years of experience in creating graphics
and 3D animation. Her focus is designing environments and complex 3D models

360 Video Editor
Adam Wadowski
9 years of experience in film editing. Its main task is to prepare and edit 360-degree films.

360 Video Editor
Adam Wadowski
9 years of experience in film editing. Its main task is to prepare and edit 360-degree films.

360 Video Editor
Adam Wadowski
9 years of experience in film editing. Its main task is to prepare and edit 360-degree films.

360 Video Editor
Adam Wadowski
9 years of experience in film editing. Its main task is to prepare and edit 360-degree films.
